#if !LOCALTEST
namespace System {
public unsafe struct IntPtr {
public static readonly IntPtr Zero = new IntPtr(0);
private void* value;
public IntPtr(int value) {
this.value = (void*)value;
}
public IntPtr(long value) {
this.value = (void*)value;
}
public IntPtr(void* value) {
this.value = value;
}
public static int Size {
get {
return sizeof(void*);
}
}
public int ToInt32() {
return (int)this.value;
}
public long ToInt64() {
return (long)this.value;
}
public override bool Equals(object obj) {
return (obj is IntPtr && ((IntPtr)obj).value == this.value);
}
public override int GetHashCode() {
return (int)this.value;
}
public static bool operator ==(IntPtr a, IntPtr b) {
return a.value == b.value;
}
public static bool operator !=(IntPtr a, IntPtr b) {
return a.value != b.value;
}
public override string ToString() {
if (Size == 4) {
return string.Format("0x{0:x4}", (int)this.value);
} else {
return string.Format("0x{0:x8}", (long)this.value);
}
}
}
}
#endif