// Copyright (c) 2009 DotNetAnywhere
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Compat.h"
#include "Sys.h"
#include "System.Threading.Monitor.h"
#include "Type.h"
#include "Types.h"
static U32 Internal_TryEntry_Check(PTR pThis_, PTR pParams, PTR pReturnValue, tAsyncCall *pAsync) {
HEAP_PTR pObj = ((HEAP_PTR*)pParams)[0];
I32 timeout = ((I32*)pParams)[1];
U32 ret = Heap_SyncTryEnter(pObj);
U64 now;
if (ret) {
// Lock achieved, so return that we've got it, and unblock this thread
*(U32*)pReturnValue = 1;
return 1;
}
// Can't get lock - check timeout
if (timeout < 0) {
// Infinite timeout, continue to block thread
return 0;
}
if (timeout == 0) {
// Timeout is 0, so always unblock, and return failure to get lock
*(U32*)pReturnValue = 0;
return 1;
}
if (pAsync == NULL) {
// This is the first time, so it can always block thread and wait
return 0;
}
now = msTime();
if ((I32)(now - pAsync->startTime) > timeout) {
// Lock not got, but timeout has expired, unblock thread and return no lock
*(U32*)pReturnValue = 0;
return 1;
}
// Continue waiting, timeout not yet expired
return 0;
}
tAsyncCall* System_Threading_Monitor_Internal_TryEnter(PTR pThis_, PTR pParams, PTR pReturnValue) {
U32 ok = Internal_TryEntry_Check(pThis_, pParams, pReturnValue, NULL);
tAsyncCall *pAsync;
if (ok) {
// Got lock already, so don't block thread
return NULL;
}
pAsync = TMALLOC(tAsyncCall);
pAsync->sleepTime = -1;
pAsync->checkFn = Internal_TryEntry_Check;
pAsync->state = NULL;
return pAsync;
}
tAsyncCall* System_Threading_Monitor_Internal_Exit(PTR pThis_, PTR pParams, PTR pReturnValue) {
HEAP_PTR pObj = ((HEAP_PTR*)pParams)[0];
Heap_SyncExit(pObj);
return ASYNC_LOCK_EXIT;
}