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DNA / corlib / System.Text / UnicodeEncoding.cs
@Chris Bacon Chris Bacon on 21 Jan 2012 1 KB First commit
#if !LOCALTEST

namespace System.Text {
	public class UnicodeEncoding : Encoding {

		private class UnicodeDecoder : Decoder {

			private bool bigEndian;

			public UnicodeDecoder(bool bigEndian) {
				this.bigEndian = bigEndian;
			}

			protected override int GetCharsSafe(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, bool flush) {
				throw new Exception("The method or operation is not implemented.");
			}
		}

		private bool bigEndian;
		private bool byteOrderMark;
		private bool throwOnInvalidBytes;

		public UnicodeEncoding() : this(false, true, false) { }

		public UnicodeEncoding(bool bigEndian, bool byteOrderMark) : this(bigEndian, byteOrderMark, false) { }

		public UnicodeEncoding(bool bigEndian, bool byteOrderMark, bool throwOnInvalidBytes) {
			this.bigEndian = bigEndian;
			this.byteOrderMark = byteOrderMark;
			this.throwOnInvalidBytes = throwOnInvalidBytes;
		}

		public override byte[] GetPreamble() {
			if (byteOrderMark) {
				byte[] preamble = new byte[2] { 0xff, 0xfe };
				if (bigEndian) {
					Array.Reverse(preamble);
				}
				return preamble;
			} else {
				return new byte[0];
			}
		}

		public override int GetMaxCharCount(int byteCount) {
			if (byteCount < 0) {
				throw new ArgumentOutOfRangeException("byteCount");
			}
			return byteCount / 2;
		}

		public override Decoder GetDecoder() {
			return new UnicodeDecoder(this.bigEndian);
		}

	}
}

#endif