// Copyright (c) 2012 DotNetAnywhere
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if !LOCALTEST
namespace System.Text {
public abstract class Encoding : ICloneable {
private static object lockObj = new object();
#region Static common Encoding properties
private static Encoding unicodeEncoding = null;
private static Encoding utf8Encoding = null;
private static Encoding utf8UnmarkedEncoding = null;
public static Encoding Unicode {
get {
if (unicodeEncoding == null) {
lock (lockObj) {
if (unicodeEncoding == null) {
unicodeEncoding = new UnicodeEncoding(true, false);
}
}
}
return unicodeEncoding;
}
}
public static Encoding UTF8 {
get {
if (utf8Encoding == null) {
lock (lockObj) {
if (utf8Encoding == null) {
utf8Encoding = new UTF8Encoding(true);
}
}
}
return utf8Encoding;
}
}
public static Encoding UTF8Unmarked {
get {
if (utf8UnmarkedEncoding == null) {
lock (lockObj) {
if (utf8UnmarkedEncoding == null) {
utf8UnmarkedEncoding = new UTF8Encoding(false);
}
}
}
return utf8UnmarkedEncoding;
}
}
#endregion
public virtual byte[] GetPreamble() {
return new byte[0];
}
public abstract int GetMaxCharCount(int byteCount);
public abstract Decoder GetDecoder();
#region ICloneable Members
public object Clone() {
return (Encoding)object.Clone(this);
}
#endregion
}
}
#endif