// Copyright (c) 2009 DotNetAnywhere
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Text;
using System.Net.Sockets;
namespace System.Net {
public class IPEndPoint : EndPoint {
public const int MinPort = 0;
public const int MaxPort = 0xffff;
public IPAddress address;
public int port;
public IPEndPoint(IPAddress addr, int port) {
if (addr == null) {
throw new ArgumentNullException();
}
this.Address = addr;
this.Port = port;
}
public IPEndPoint(long addr, int port) : this(new IPAddress(addr), port) { }
public IPAddress Address {
get {
return this.address;
}
set {
this.address = value;
}
}
public int Port {
get {
return this.port;
}
set {
if (value < MinPort || value > MaxPort) {
throw new ArgumentOutOfRangeException("Port");
}
this.port = value;
}
}
public override AddressFamily AddressFamily {
get {
return this.address.AddressFamily;
}
}
public override EndPoint Create(SocketAddress sockaddr) {
if (sockaddr.Size < 8) {
return null;
}
if (sockaddr.Family != AddressFamily.InterNetwork) {
// Only support IP4
return null;
}
int port = (((int)sockaddr[2]) << 8) | (int)sockaddr[3];
long address = (((long)sockaddr[7]) << 24) |
(((long)sockaddr[6]) << 16) |
(((long)sockaddr[5]) << 8) |
(long)sockaddr[4];
return new IPEndPoint(address, port);
}
public override SocketAddress Serialize() {
SocketAddress sockaddr = null;
switch (this.address.AddressFamily) {
case AddressFamily.InterNetwork:
// .net produces a 16 byte buffer, even though
// only 8 bytes are used. I guess its just a
// holdover from struct sockaddr padding.
sockaddr = new SocketAddress(AddressFamily.InterNetwork, 16);
// bytes 2 and 3 store the port, the rest
// stores the address
sockaddr[2] = (byte)((this.port >> 8) & 0xff);
sockaddr[3] = (byte)(this.port & 0xff);
uint addr = this.address.InternalIPv4Address;
sockaddr[4] = (byte)(addr & 0xff);
sockaddr[5] = (byte)((addr >> 8) & 0xff);
sockaddr[6] = (byte)((addr >> 16) & 0xff);
sockaddr[7] = (byte)((addr >> 24) & 0xff);
break;
}
return sockaddr;
}
public override string ToString() {
return this.address.ToString() + ":" + this.port.ToString();
}
public override int GetHashCode() {
return this.address.GetHashCode() + this.port;
}
public override bool Equals(Object obj) {
IPEndPoint p = obj as IPEndPoint;
return p != null &&
p.port == this.port &&
p.address.Equals(this.address);
}
}
}